AutoClientRule: LanceBotRule BUILD_TAG: jenkins-LanceBot6OnRequestWindows-1336 BUILD_URL: https://lancebot.intra.qt.io/job/LanceBot6OnRequestWindows/1336/ CreationDate: Fri Jun 5 17:39:02 2026 DebugRects: FuzzLevel: 10 GERRIT_CHANGE_SUBJECT: Improve the user render pass shader handling GERRIT_CHANGE_URL: https://codereview.qt-project.org/c/qt/qtquick3d/+/724093 GERRIT_PATCHSET_NUMBER: 5 GERRIT_REFSPEC: refs/changes/93/724093/5 GitBranch: dev GitCommit: Unknown GraphicsStack: RHI_d3d11 HostAddress: ::ffff:10.9.70.33 HostName: graphicsWin3 IgnoreItemChecksums: true ImageChecksum: c662d7eb8a682c4b ImageSize: 400x400 OSName: Windows OSVersion: 10.0.26200 Project: LanceBot6 QtBuildMode: QtRelease QtVersion: 6.12.0 RunId: Jun05-171922 SHA_qtbase: 5111f3267831e3f70f42dcaadbe575ea6b2cc743 SHA_qtdeclarative: fd91d48dcec22e4d4e264888f6c1e4d0addace2c SHA_qtquick3d: 056a0dc816ba0594d3432c6e7150c348f86cac68 SHA_qtquicktimeline: 142824a92b11719403adfb9bec7100e2b7571403 SHA_qtshadertools: f2cf85c09f5cb1da5fc42e2af502075ced028eac SHA_qtsvg: 8eaf11df50e19b4ba346e7200568728baf6f4190 TestCase: tst_Quick3D